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(1 edit) (+1)

Really fun concept and great control mechanics here. The sounds and visuals get a good rating from me too.

For feedback, I’d suggest leaning more toward the classic “rage game” style (Like Happy wheel), where it doesn’t matter how you reach the goal as long as you get there.

Right now, I enjoy the idea a lot, but the very sensitive controls and strict landing requirements and no self recovery is killing the fun a bit for me.

The core idea is solid though! you’ve got something really cool here!

Ohh thank you, I thought anything hard to control and make you frustrated is considered a rage platformer. Thanks for informing me. This game will undergo a remake in 3d based from the feedback in this jam so I am so happy you gave such important insight. I am also happy you still pushed through regardless.