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Love the game, but at the same time, Lorgen below me is kinda right. There should be some more info on what the triggers and whatnot are, and also, the multiball definitely needs to be reworked, because I had like 10 balls at once due to multiball triggering multiball.

Yeah agreed, I've been thinking about this and realise I might have been making things way more complicated than they need to be - each mission having an icon and the icon of which mission to hit shown on the ritual - when it really could just be the icon of the ritual shown over any active mission. I'll try it out and see how it feels.

I'll have a think about multiball, although I'm not against the idea of being able to trigger it repeatedly and have absolute carnage on the go, especially if you make a build tailored towards doing exactly that. Some players find it a negative, given that the bottom blockers tend to take a pounding when it's active, yet with a bit of skill yeah it can snowball into basically an instant win by triggering all the other rituals much easier. It's a tough one to balance, I'll play around a bit but if you have any ideas I'm always open to suggestions!

Also, huge thanks for the feedback and for playing!