Super impressed by the visual style and character designs in this, gorgeous stuff, but found some things frustrating/counter-intuitive. The timer for the days is so short that everything feels kind of rushy, but then it's impossible to actually move around quickly because of things falling out of the backpack. I thought the backpack thing was very cute in theory and a nice visual, but could do with being slightly less sensitive, or not combined with a very short timer. I was also confused by the treehouse navigation as some others were, and when I saw the buy signs in each characters room I thought they were buying those items off me in return for acorns until reading comments here. So I was wondering why they wouldn't take my stuff lol. Anyway I think basically this game could have a more gentle pace and more tutorials, because it feels like there's a lot to take in in a very short time. The world is so adorable and pretty and nicely themed, but I didn't feel like I had space to appreciate it fully. Regardless, this is still an incredible achievement for three weeks. Thank you for sharing your game!!