A pretty cool take on a precision platformer! The ghostwalk twist fits the jam theme really well for me. good ratings from me on gamedesign and visuals :D
For feedback, I know it’s a skillbased game, but please be mindful of the player experience too. Adding some checkpoints would really help, especially in a platformer where you only have 1 hit point. This is actually the one game I really wanted to finish, but having to restart from the very beginning every time made it tough. it stops being fun and starts feeling frustrating.
I wish I could give you more feedback, man, but my skill level just wasn’t enough to finish your game. Still, awesome idea and solid execution!