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I love the way you used the theme in multiple ways. That is so cool! I really strive to make a game with a cohesive story like this one day! The tutorial was also handled really well. 

I thought that the walking animation on the character was a little wonky. A sprint button would also be cool. For the controls, I think WASD for movement and e for interaction might have been more intuitive, and tab could be map.

I hit a couple of bugs where the character was stuck in a walk cycle during a message, and I think I was moving the ghost's shadow during another. But the ghost was not appearing.

The game has a lot of polish, and the art is all great! Music was making me feel chilled out. I think getting the soda and having the drink animation was a really nice touch.

Congrats on a great entry!

(+1)

Hey! Thanks a lot for such detailed feedback. I am glad that you enjoyed the game and it inspire you to make something similar someday. 

I am aware of the fact that animations may not look great but that's also because of the time constraints. I hope to improve further after the jam. You're right about the controls too, I could've atleast given an option to use WASD but sorry for not adding it yet. Actually I used similar controls to the games like Undertale and Omori. 

I will look into the bugs you mention and fix them soon.

Thanks again! Your comment means a lot to me.