Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I've just started playing the new demo and I've noticed something a bit off: the xp doesn't properly track. I check Seles' status and it says I need 15 xp till level up. I fight two vine monsters( worth 20 xp) and after the fight I still need 5 xp... Is this intentional? Or is this a bug?

It is intentional that the exp varies, but the battle result screen is a bit misleading. The result screen currently shows the base exp that the enemy has to give, but the characters get more if they are a lower level than the enemy, and more if they are a higher level than the enemy. The greater the difference in level, the greater the difference in exp gained. We will update the result screen later to display this more accurately.