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(+1)

Only cleared the 'regular' campaign, but I have some immediate thoughts:

  • Some of the buttons being shades of gray (eg. "move out!!!" when picking a scenario) is kind of confusing, as they don't look selectable.
  • The pixel-style font is hard to read, especially when small. The "o" looks like an "a", for example, and is compounded with the weird abbreviations like "VilDfndr".
  • The campfire screen can be cut entirely- Having just Promotions and Team Building (or better, one screen) would save a few pointless transitions.
  • The combat log is just distracting- It's much clearer to just look at the characters. It's also a insufficient for reviewing a battle, because it doesn't show the board state. It might be better gone, or toggleable. If it stays, it might be better written vertically, and split by turn, like:
    • []It's yer posse's turn!
    • []Zuzanna attacks Errol with 3 attack power!
    • []Errol takes 3 damage!
    • []Errol is defeated!
  • Written one line at a time, instead of flashing up for a split second. When the turn ends, clear the log and start over. Maybe keeping the "page" in a horizontal log like the current one.

great feedback, UI definitely needs some polish. thanks for playing and for commenting!