Glorious new patch is glorious, dev. Out of curiosity, how do custom items and descriptions work? That sounds like there is ever so much sillyness to be had.
By custom items I mean the customized items NPC can give to you. E.g. if an NPC gives you a green blouse, even though there is no green blouse item in the game's database, it'll take a linen shirt as the closest matching item and rename it. These items now get a little flavor text that'll contain some lore or additional visual description. NPCs can also see these descriptions when relevant.
Having fully custom items built from scratch is something I've tried before, but it doesn't work too well with Nemo.
Interesting! So if I had something hand built in the past, should I "remake" it with this update for some extra lore goodness? I assume it's not retroactive.
Also, the seasons are a really nice touch. I know that's not a new new thing, but it's still rather nice, and figured worth mentioning.
Also also, saw you added the player is a lightbulb racial in the notes. Neat! How does it work? (I don't see a toggle or whatnot on it.)
Well that's darned cool. One last question- I'm not a massive fan of cheating, but redoing items is time consuming and expensive when it comes to runestones. Is there any reliable way to create/spawn/gift items of higher quality, or find runestones in the game beyond annoying our plucky cat merchant daily?