The game was amazing the best ive never seen the animation are really really good, the shading style of the pixelart was really uniqe the first time ive seen it, the gameplay was also really good, the music was great! and the sfx were nice, the problems i had, that a lot of the attacks arent telegraphed good like the redslash attack that i didnt now when it happen / didnt have the time to react, or the 3 ice darts attack were i didnt have much time to react where they will lend, also for the ground ice attack i didnt have time to react, the biggest complain is that it feels like being thrown into a final boss to a game without anything before, so i feel like a short tutorial could help abit, also found a bug that she is just frozen in place and cant attack more. (when in the attacks she does a lot of ice shards in a patterns like the silkmother in silksong) the cutscene was so great i loved the transition from the main menu to the cutscene, also how the area changes after each attack i really love it and the sfx that she jump to a diff position was way to loud btw from the other SFX! still funny to me how we did the same concept but flipped XD, so i think this game is super good but can just be a little bit clearer! btw what tools u used to make the game?
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Thank you so much! Yeah that's a fair point, we played the game a lot so we got used to the patterns and difficulty, but especially for the scythe attack it should definitely be more telegraphed.
Oh I corrected that bug, that's annoying. Must have missed an edge case. Thanks, I'll look into it!
Which sound effect did you mean was too loud? The one where she jumps on you and makes a snowflake pattern?
The game is made with Godot, my partner made the art with ClipStudio. I used LMMS for the music in the intro and soundthread and audacity for the sound effects. That's pretty much it!