I think this has the makings of a really unique vibe with an interesting set up/angle, and I really like the organic almost claymation feel to a lot of the assets, it really makes it stand out.
I was a little confused navigating some of the early menus to get into the game, and I feel like some of the visual language could be made more distinct. For example in Princess Mononoke (and a lot of Studio Ghibli films) there's a sharp contrast between the greens/blues representing vitality/ health/ nature, and then threats/ decay/ death are in darker reds, browns and purples. I think this would help new players quickly understand how to interact and understand this distinct world you are building. Original and interesting, congrats and best of luck to you!