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A bit of an update: as of right now, I wasn't able to replicate the issue. Could you please provide me a screenshot of the settings? Specifically, on the File Preparation tab.

Yeah sure thing. This is what is in the Asset Preparation Tab.

Assets Password is just 'abc123' for testing.

https://imgur.com/a/Xybt7xT

Using imgur because embedding pictures is giving me an error.

(1 edit)

OK. I done a bit more digging. Turns out that my method of patching the html file (required so it can load the binary versions of the JS files) was error prone. I found a better alternative and I'm working to release a hotfix for it.

EDIT: The hotfix is out.

Howdy there! Apologies I been tinkering on other stuff the last few days! I'll give your hotfix a shot and let you know in this thread of anything else I run into! :D

Interestingly, this did not fix the issue I was having, however I did find the culprit after some a lot of testing with new projects, and different settings of RMCookTool.

With RMCookTool, you can go to Utilities > Edit Metadata > Essential Information and Presentation, and there is an option to input the 'Game ID', in my case, if it is named ANYTHING that is not 'rmmz-game' it will break the linking paths and cause the whole main.js is missing error.


It seems like this field is fine to leave as default, as when I leave it untouched, the game will launch and function just fine.