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Hi! Thanks a lot for reaching out.

My game wasn’t originally made for a strict 20-second timer, but one wave usually lasts around 20 seconds. So the gameplay naturally works in short segments that fit the spirit of the jam.

I really appreciate your time and the feedback. If you need any details or clarification, I’ll be happy to help.

Thank you again!

Hi Livsik, I get it, I’m a huge fan of tower defense games, and I actually really like what you’ve put together here. But the point of the jam is to create a 20 second game, a prototype if you will, testing out a single mechanic. This is not that.