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Love that you posted your game design doc! It is really cool and valuable to see into someone elses creative process! The game sounds like it would've been really cool! I played another game with kind of a similar idea, if you want to check it out. https://idiothippo.itch.io/possesion-pulse

I like the ideas you had for the ghost dying in one hit and the upgrades without a choice or info popping up on screen. The art, which you did include in the title card, is also really nice.

I will follow and hopefully play the game one day! Interested to see what changes during development

Cheers!

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Thanks for the follow.

The *Possession-Pulse* concept is really similar to what I had in mind.

I’ll probably use the assets shown in the thumbnail — they’re from a pack by Franuka.art.  

I’m still evaluating whether they’ll fit a top-down RPG-Maker-style perspective, or if I’ll need to adapt them (or even look for art closer to a Binding of Isaac type view).

For this jam, I focused all my energy on the game developed by the Fundev team that I’m part of, called  Lindux:

https://itch.io/jam/gdevelop-big-game-jam-8/rate/4045255

I also have a Flappy-Bird-style game from Fundev coming soon to open beta. I’ll post it on Fundev, probably before December 15.

During my vacation, I’m planning to allocate some strategic time to dive deeper into the **Soul Overwrite** game idea.

awesome man look forward to seeing what you do!