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(+1)

Cool game. I think there is something really unique here! The strategic choices you have to make between growing you output and stopping the enemies is really interesting and makes me feel like I'm trying to take control of the chaos. It turned into a clicker game at the end, as you really need to click a lot to get enough to take control of the enemies. I also liked doing the mental math of how many computers I needed to survive at the end while taaking control, it made for a really tense moment. I like the presentation and it reminded me of old text based adventure games. Keep it up!

(+1)

Thanks. You're right, it's a clicker game at the end, a button ”Buy computers for all actions available this turn” would be fine.