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I ran a couple playtests at a local event on Saturday. The most fun result of this was definitely that I needed to implement a fast travel system:


In less fun news, I've hit the token limit. From now on when I talk about token stats, it'll be how many I had to code golf in order to fit new features or fixes.

I've implemented nearly every feature that I had planned, including the ending. I've got a first draft of all the story scenes written.

Stats:

  • Sprite/map memory: 71.0% full.
  • Compressed code size: 96.1% full
  • Tokens golfed: 480
(+2)

Have you considered getting a new mug?

(+1)

Like a year ago I decided to run an experiment: I drank a shit-ton of water throughout the day, much more than was intuitive for me, for a few weeks. During that time, among other changes, I stopped wanting to drink coffee. I realized that my desire for coffee in the morning was almost certainly just a desire for hydration. Then I got lazy and returned to my usual amount of water drinking, but coffee hasn't regained its luster. So while the "8192" in that font is very appealing, I'm not sure what I could put in the mug??

(+1)

Lots of things can go in a mug. It doesn't have to be a liquid.

When you're right, you're right