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(1 edit)

couldnt open the doc so i put it here

perk suggestions:

1. cards cant be sheeped

2. first time hit each battle take 5 less damage

3. after each battle gain 10 coins

4. the first card played each battle costs one less

5. you have one more pot slot

i feel like sheeped would be too weak, maybe altered by enemy effects instead.

The effect of cards not being able to be sheeped, or in generel not being able to be effected would just result in a part of the game getting removed. The wizard and octo zombie are in the game as a skill check. They make it so you have to keep more things in mind when making your deck, making it harder to play (for example) the cr. dave's supply infinite.