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I find it kind of mildly funny that lantern upgrades very very mildly "nerf" how strong Soul Charge is, if the enemy is armored.

Ideally, you have like 300 souls uncollected, do them all at once, and bam, enemy armor is nearly negligible.

TBH technically it doesn't matter at all, if you already have a base damage that makes their armor irrelevant, so this isn't actually anti-synergy, just found it funny though.