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Cool idea, but a bit too random. In my understanding, a situation when all types of tiles are harmful at once is a thing that can happen in the game. Also, there is no control over what one's guess will do, which isn't very fun even on paper.

More importantly, the slot machine animations are way too long and should be skippable. I often make notes playing Wordle, so if I do them right after I saw the results, I only remember to pull the lever after I'm done with them, this losing a lot of time just idling.

Good job with rules clarity tho, I skipped all the boring text, and the game still made sense to me. Way to go!

Thanks for taking the time to play the game! All of this will be addressed in the full version (skippable animations, more agency for the player, and less reliance on luck/RNG through special items and passive abilities, etc.) We'll share our dev journey if you are interested. Cheers and have a great week!

(+1)

I want to add that I still had fun :) Genuinely believe in you mates