♦ Metal Impossible ver.15nov2025 🎮 by Jorge Rosa (played by Gamedev_Syndicate on 17nov2025)
+ Haha I loved it! And finished it after some rounds of losing.
+ The graphics are just 10/10!
+ The moving and shoot mechanics are smooth.
+ The level's design is really nice.
+ SFX music all on point and bearable. The music's volume specially is nice.
+ The brigde helped me to out smart the enemy waves haha.
- When you get into crawl mode and you're on the ground : the character shouldn't just crawl in air and drop down. It better snap to the ground.
- The enemies spawn and waves needs a better rearrange.
- The enemies spawn on top of each other's heads.
- The bullets sometimes come in undodgable waves.
- Gamepad is not supported.
- Be nice to have mobile version with touch screen controls.
- I'm not very sure about the shoot button, maybe add more buttons for shoot like ZXC.
- Better to have in game CTRL button popup help over the player at the start of the level.
- The restart feels like a debug mode thing, its fast I like that but maybe mixed it up a little.
- Needs more box and upgrades it was nice to have rapid fire. Maybe time the rapid fire to 20sec & give more boxes. Although you gotta chill on the enemy spawn rate so the player can survive a few seconds without rapid fire.
- Its too arcady, but I figured it out. Maybe having heart item if you're planning to have more levels and themes.
Will be uploaded on Gamedev Syndicate channel: