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♦ Metal Impossible ver.15nov2025 🎮 by Jorge Rosa (played by Gamedev_Syndicate on 17nov2025)

+ Haha I loved it! And finished it after some rounds of losing.

+ The graphics are just 10/10!

+ The moving and shoot mechanics are smooth.

+ The level's design is really nice.

+ SFX music all on point and bearable. The music's volume specially is nice.

+ The brigde helped me to out smart the enemy waves haha.

- When you get into crawl mode and you're on the ground : the character shouldn't just crawl in air and drop down. It better snap to the ground.

- The enemies spawn and waves needs a better rearrange.

- The enemies spawn on top of each other's heads.

- The bullets sometimes come in undodgable waves.

- Gamepad is not supported.

- Be nice to have mobile version with touch screen controls. 

- I'm not very sure about the shoot button, maybe add more buttons for shoot like ZXC. 

- Better to have in game CTRL button popup help over the player at the start of the level.

- The restart feels like a debug mode thing, its fast I like that but maybe mixed it up a little.

- Needs more box and upgrades it was nice to have rapid fire. Maybe time the rapid fire to 20sec & give more boxes. Although you gotta chill on the enemy spawn rate so the player can survive a few seconds without rapid fire.

- Its too arcady, but I figured it out. Maybe having heart item if you're planning to have more levels and themes.

Will be uploaded on Gamedev Syndicate channel:

https://www.youtube.com/@gamedev_syndicate/

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Thankyou LIONLIING for the review !
I´ve just updated it a bit, but of course, a bunch of stuff yet to be done and to be fixed.

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Great!

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Now ... Years have passed ... And it is finally "decent", I think, it worth a try by now  ;-)  No need to review, just have fun & Thankyou again, you are the best !!

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Much love