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(1 edit)

I think the cooldown for the bomb is not really neccessary. Or at least the bomb should start to place itself as long as the cooldown is over and the mouse click happened before the end of the cooldown. Anyways, other than that, the concept is pretty cool - simple and works really well ! In a way, the game is simillar to our game, where you move the box using explosion :D 

Thanks and good point on the cooldown! I initially had none set and wanted the player to chain together multiple bombs, but found the levels hard to design. And you could "juggle" the box indefinitely... though might play around with the idea next time :)