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cool game! it's a unique idea, I haven't seen something like it before. My feedback would be to have the ship speed up to the next set of boxes once you get the right equation, make the whole row of boxes break when you answer it right (I died just cause I wasn't lined up perfectly with the gap), and make to movement smooth in and out so it's not so jittery. Last thing, the music track ends around 6/10, and it's just quiet with the explosions and laser sounds. 

Thank you so much for the ideas,
I'll implement them right away, they're very helpful.  
And I'll make the music loop.  
I'll try to improve the gameplay and fluidity,
I'll be able to optimize it fairly easily because I programmed it with the Raylib library, 
which doesn't use many resources.