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I really like the idea and the creepy TV show atmosphere, the presentation and music feel great.
In the web build I ran into some issues though. Fullscreen did not work for me so the game always stayed in a small window. At first WASD did not move at all, only jump worked, later I realised movement only works when the keyboard layout is set to English. After defocusing the tab the mouse cursor stopped being locked and the controls became very uncomfortable. Because of this I had to restart several times and could not properly experience the level. If you ever update the build, layout independent input and more robust cursor capture would help a lot. Thanks for the game.

I was unaware of these issues! I'm glad you caught them. I was kinda hoping the Godot input manager would just handle the keyboard layouts, but I suppose not. At the very least, these will be interesting to investigate. Thank you so much!