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Can't say I'm very surprised by where things ended up. Both of Nael's games are marked as released, yet are incredibly far from finished on closer inspection. So much potential, yet the developer's heart isn't in it. What a shame... 

For their own sake, I hope they don't start yet another project that they'll inevitably leave in what is essentially a half finished state. What's worse is that I can't expect either Kobold Kare or Churn Vector to ever reach a finished state since they're clearly too busy with life or other things to work on them.