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hey thanks for coming back to check out the changes! There has indeed been some fixes to the physics, also some optimisations which improved the flipper response time which helped a lot as well I think. Still more to come, I should have another update out later today or possibly tomorrow, I’m hoping this continues to build on it even further but would be good to hear your thoughts when it’s up

just tried out the latest patch, controls are feeling even a little bit better it seems. definitely had an easier time playing tonight than previously, anyway. and did you add some more mechanics and table design stuff? there was definitely fun things in there that I didn’t remember seeing before (like the upper area bumper that got up and started crawling around, loved it! 😹

ah thanks for coming back! Yeah there’s been a fair few changes, I’m glad you liked them. Some more flipper physics changes are coming in the next update as well, alongside additional boss bumper mechanics and upgradable rituals. Should be out at some point in December!

been a hot minute, but I finally had a chance to test v0.10.0. lots of polish work happening everywhere, it’s nice to see. I encountered a couple of “fun” bugs as well:

  • when getting the tutorial message during the first time in the shop, controller inputs were buying things in the shop, not moving through the tutorial messages
  • i got a crazy multiball right as my ball was heading into the bonus/side table, and the multiball balls kept doing things in the background while i was playing the side table, got to the boss while doing it 😹

looking forward to more updates!