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An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:

RuntimeError: indirect call to null

MemoryManager::Reallocate(void*, unsigned long, unsigned long, MemLabelId, AllocateOptions, char const*, int)@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...

MemoryManager::Reallocate(void*, unsigned long, unsigned long, MemLabelId, AllocateOptions, char const*, int)@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...

realloc_internal(void*, unsigned long, unsigned long, MemLabelId, AllocateOptions, char const*, int)@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...

core::vector_detail::vector_data::grow(unsigned long, unsigned long)@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...

core::vector<core::basic_string_ref<char>, 0ul>::grow()@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...</core::basic_string_ref<char>

void b2BroadPhase::UpdatePairs<b2contactmanager>(b2ContactManager*)@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...</b2contactmanager>

PhysicsManager2D::Simulate(PhysicsScene2D*, float)@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...

PhysicsManager2D::Simulate(PhysicsScene2D*, float)@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...

PhysicsManager2D::FixedUpdate()@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...

PhysicsManager2D::FixedUpdate()@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...

PhysicsManager2D::Initialize()::FixedUpdatePhysics2DFixedUpdateRegistrator::Forward()@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...

ExecutePlayerLoop(NativePlayerLoopSystem*)@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...

ExecutePlayerLoop(NativePlayerLoopSystem*)@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...

scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...

ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...

ExecutePlayerLoop(NativePlayerLoopSystem*)@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...

MainLoop()@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...

dynCall_v@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.w...

browserIterationFunc@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.f...

callUserCallback@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.f...

runIter@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.f...

Browser_mainLoop_runner@https://html-classic.itch.zone/html/11528147/webgl-release/Build/webgl-release.f...