Hey, thanks! ^_^
I think that the documentation for WiiLÖVE won't ever be released, due to it being a really old project on GitHub.
The main.lua file is crunched up because I used Turbowarp to make this, and I used the 'Files' extension to read and download files. Because of that, I first coded the platformer template for pure LÖVE2D (so I could test it on my computer), modified it to code compatible with WiiLÖVE, then copied it to Turbowarp, which removed all of the newline characters.
It would be a pain to add all the newline characters again, because I would have to put
(join (line_of_code) (newline character))
for every single line of code. And even then, I would still have to indent it. Manually. With spaces.