Good visuals, but how am I as a first time player supposed to decide between 3 different art styles? Couldn't you just... pick one?
Sound work is not very good, but what really stands out is horribly loud beeps between dialogue in the EVA section.
Also overall pacing of the dialogues is very stretched and boring. Too many obvious stuff said out loud and such.
It is not obvious at all that there's gun on the floor. I walked away half the station before character "noticed" it. And when I came back I did not see gun at all, just some darkness on the floor with quest marker. Might have as well put it on the crate in the first place and painted it something brighter, it's sci fi anyway.
And airlock towards the nuclear reactor looks EXACTLY like solid wall just in front of it. Even with quest marker it is not obvious where to go.
As of horror, game is not scary, especially when you start shooting dozens of worms. Some suspense instead of that would be much better. Like, having a gun but nothing to shoot at -- but feeling danger can lurk behind any corner, with some sounds here and there...
I understand that this is jam game, but things that are good (overall consistency and visuals, even provided it is assets) are good even outside jam context, and things that are bad would not take too much time and effort to do better...