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(+1)

After reading all the dev logs so far, big fan of this project! Will definitely buy big box edition if one gets manufactured. <3

I hope that this gets PC port, I hate the tiny screen of Playdate (luckily there is always the emulator).

(+2)

Thank you! I’m partly with you on the Playdate screen. I think that it would be a lot more tolerable with a backlight though.

As soon as the Playdate version is out the door, I’ll probably work at submitting the idea of a port on Steam, and see if it gets any traction.

Would you consider a Mac version too ? 

(1 edit)

Absolutely. The most likely course of action at this point will be to port the game in Love2D, which would allow me to keep most of the Lua code base. And Love2D framework supports Windows, MacOS, Linux, Android and iOS. So I would have a cross platform version on Steam and possibly even a mobile port down the line.  In fact, since I work on MacOS, the initial port will technically be Mac. 

Anyway I can’t decently have a 1-bit game not ported for the Mac :)

That would be awesome !!