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Thank you for your feedback. I will reduce the size of the colliders, especially those traps. Regarding these moving objects, I assigned them a random movement range and an initial position. Therefore, these are actually uncontrollable. I might be able to come up with some ways to reduce some of the traps and make it simpler. Regarding the grey box in the second level, I think it's a bug. Because it's a horizontal, switchable door that needs to be opened by pressing the switch on top. However, I don't seem to have included the connection for this control in the script for the character's jumping, so I can't perform a jump on this door. I will try to fix it.