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(1 edit) (+1)

I like the idea of it, one of the things that i was struggling with at first was input timing but then after 2 rounds I learned I could just hold the input I wanted to go to and once the opening was there it would go regardless. I think maybe some variance in speed in the guards could make it a bit more challenging

EDIT: Looked at the comments after posting this and noticed you mentioned the movement thing.

Thanks for clearing that up :) Yes, i think many might miss that :/ Great suggestion. Thanks,  yes,  I think that would definitely improve the game by adding speed variance on the guards. Thanks 😊