Biggest problem the game has is the bugs.
Packs staying changed after you finish a run
Constant crashing in the offline version preventing you from finishing runs, massive slowdown in the browser one.
Merging breaks frequently, sometimes you can't merge two pieces of equipment no matter how much you try.
The core of the game is really good, as expected from taking the core gameplay loop of bazaar and actually letting it be a good game.
Hey thanks for playing and trying my Game while it's in development !
About the Merge, I manage to fix the Problem and it will be fixed in the next release.
"Packs staying changed after you finish a run" this is also a known bug so I'll manage to fix that too ^^
For the Crashes, I don't get them on my device and I'll need to do some more Testing / Play-test.
Was that really bad as : you didn't ever finish a run, or did it happen some of the time ?
I managed to pretty consistently trigger it, if you try to drag an item around too out of position before the dragging/snap sound effect triggers it crashes.
The problem of course is that the more that you crash the faster you want to play, so multiple times I tried to quickly drag something to my inventory and it would crash the game because I did it too quickly. This pretty much made it impossible to grind out high difficulty runs since you desperately need to reroll into the stronger strategies (cough Farmer's Warning cough) to have any chance of winning.
I eventually managed to get all the way to Impossible difficulty, but when I went to beat the second boss It never actually started the fight, forcing me to restart.