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(+1)

a talk action? that hold loads of options! from taking a page from smt and having dialog trees that may help or screw you over (nice memories of free items, not so nice memories of sudden status ailments...) to perhaps even information that only a foe may have such as a key code for a door. hope your still having fun with this.

(1 edit) (+1)

Yep you got me, I was heavily inspired by smt/persona 1 with the talk action, as well as one of the debug skills :) I was probably going to have it do an effect based on the enemy and what you say to them. It'll probably be much simplier than smt but it'll just be a fun option to mess around with.

Also yeah, Im starting to finally feel better, thank you!