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(+1)

This is still too hard for me :D but I will keep going! I love curling and for me this captures the experience well, even with the addition of the polyhedral die! 

I would like to see some more detail in the instructions because the game has a number of inputs and it's not totally clear to me which does what, and that may be what's holding back my score (or it may just be a skill issue :D )

The trick is in managing your velocity. For me, I like the full power approach with a couple little sweeps to keep it on track. I tried to keep the power/vector selection at least somewhat forgiving, but maybe it’s still a bit too fast.

Try getting to the last lane pylon with a bit of speed left (3.0 or so). If you have more than 3.0 toward the house, you’ll probably overshoot (from which you can sort of recover, if you’re clever and/or careful). If you have about 1.5 or so, you can still nudge it with some constant sweeping.

Out of curiosity, would having the timer and velocity not in the top left corner but floating in either lane make it easier to keep an eye on all the salient data?

It's hard to tell - I haven't been looking at the data yet. If I get the maximum velocity and a (close to) dead centre shot, I don't get very far (always 0 points). I would assume that vigorous sweeping would help to preserve the velocity but it hasn't got me near the target yet. So I'm missing something on the technique side but I can't say what