Cool concept. I like that you chose QWAS for movement. Initially I wasn't sure which of the 2 cubes I controlled and died in the first round. Also you may want to allow restarting directly instead of going into the menu and then starting again... 1 button press is better than 2 button presses to get somewhere. Are the levels automatically generated? Sometimes the destination is not visible or reachable. Below is an example. Please check out my game.
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Thanks for your comment! There are 10 playable levels and all of them made by myself. All of them beatable under 20 seconds. I made level variety for prevent solving game or boring rapidly. Level is choosen randomly from this level pool. About that level in picture, you should go down, then 4 blocks top right and 2 blocks top left. Purpose of this level was force the player to walk every block possible for reach the end under 20 seconds. There is a video proof of beating every level: Gamejam20s3d Walkthrough - 2025 (20 Seconds Game Jam) - YouTube