This is really clever! The whole scaling mechanic is chef’s kiss satisfying — I was having fun just messing around with that on its own.
Level 3 though… that one had me fighting for my life. I also hit a small bug where I got stuck on a wall and started endlessly rotating (not sure how easy that is to reproduce, but it happened once).
The core idea is strong enough that I could’ve kept playing with it for longer. Lots of potential here for more levels!