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(+1)

Hello there, I'm returned player from 0.7! I decided to check what's going on with the game after a very long time and I think my experience is the most unbiased.

In overall I really enjoyed update: the new look of the base and ATV (no longer Gravity Defied vibes), new signal system, updated map, lighting system is very nice (though performance is ABYSMAL), new minigames and activities.

But I do have some problems with update. Mainly it's comes down to:

1) Not enough time to do stuff

2) Equipment is to expensive

3) ATV battery is weaker than hamster on wheel

I have saw, that 2 and 3 a being reworked, but just making battery last longer and fuses cheaper may solve the problem, but not in a long run. I think, that battery should be chargeable at the base BY DEFAULT, but with each recharge it will degrade. Also I think fuses should come as PACK of fuses (2 or 3 in box) not 1-by-1. I see it as "box may cost more, but cost of each piece inside is less" and it's just more convenient to store. After all we already have roll of bin bags, and as storage solution we have rack for disks and box for floppy's. For me it's seems the most logical solution. 

Also I have same opinion with Razor about overwhelming player: it's too punishing and annoying in early game. I found myself consistently failing daily tasks and signals, because I don't have enough time. I dunno... maybe day should be longer(?)

I don't remember old system with using ALT so I speek from "fresh" start. What i could say: it's good but definitely underbaked. Now spamming "pat" on kerfur is now impossible, because of 1 sec delay. May be introducing number of option, as shortcut for interaction should do the trick, because for me it's seems natural to press E+1/2/3/... to do interaction, if I have a list of interactions.