To anyone who didn't get to the latter half of the game, which, no spoilers, is obvious by the change in tone as well as the two climatic ending screens:
I added some tips for how to get farther. Sadly these things didn't come up with the handful of play testers we had, but clearly the UX has a bit left to be desired.
I hope you're willing to give it another shot with those tips, to get the full experience. Thank you for playing.