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To anyone who didn't get to the latter half of the game, which, no spoilers, is obvious by the change in tone as well as the two climatic ending screens:

I added some tips for how to get farther. Sadly these things didn't come up with the handful of play testers we had, but clearly the UX has a bit left to be desired.

I hope you're willing to give it another shot with those tips, to get the full experience. Thank you for playing.