Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

This is a really fun game. I love the gameplay loop of running the spiral to earn points then buying more stuff in the shop to spiral even more.

It was a good idea to make many of the unlockable items options you can turn on or off, as well as customizable. I personally preferred the auto-clicker to manually clicking.

I also liked the spiral and pendulum minigames. They were a small deviation from the norm which helped stop me drifting off as easily. The gemstone felt a little intrusive since it took up a huge part of the center of the spiral. Would be nice if I could turn it off individually.

In my opinion, I found Dr. Faustus to be a lovely tist to submit to. Level-headed and accepting with enough eccentricity to be interesting but not too much to be distracting. Her experiments were simple relaxation and focus trances which I really liked. I would love to do more of her experiments.

Her theme was also a nice palette choice especially with random colours on. The muted colours make the sky blue really stand out whenever it appears. Reminds me of ripples in a pond on a rainy day.

I found the snake to be less interesting. It was a very sudden shift in aesthetic and personality. The golden textbox and the offset, more imposing portrait were visually louder than I was expecting. His personality was also very demanding off the bat while I'd built up a familiarity with the more easygoing Doctor. Perhaps that's just my personality though, or that I didn't have as much time to build rapport with him.

All in all though, I really really loved what you did here! I can't wait to see more!

(also, is there a way I can submit bug reports? I noticed two very minor bugs at the end of the game)

Thank you so much!!! I agree with a lot of your recommendations-options like toggling the minigames are all going to be included in the build this Friday!


And I'm really glad you liked Dr. Faustus (don't tell anyone, she's my favorite so far too). I've always planned on including multiple characters in the game, and I wanted to have at least two available for this demo-some people have told me they're excited to see more of King Cobra, while others echo your thoughts. Hopefully the more that comes, the better!

And feel free to DM me on twitter @vinyl-dragon about the bugs, or email me at endraconic@gmail.com!