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Cool idea to have a sports game be both real-time and turn-based. I ran into no bugs; everything on the gameplay side seemed quite polished. Seeing the ball go over the head of one player and then it go over the head of another starting further back than it was was a bit jarring, but I understand it was just showing every player within proximity of your shot getting their chance to try to block the ball. I assume you have plans in the future for how to incorporate that more seamlessly into the visual side of the game(?).

Unless I missed it I don't think think any actions showed their % chance to succeed (if I understand from the itchio page, the chance for success is comparing stats + some random number being rolled). Would like to see this in the future to more quickly ascertain how potential actions will play out.

(+1)

One of my next tasks will be to better represent the stats on the UI.  You can estimate the chance of the success using the player's pass/shot power minus any blocker's block power. But I agree is isn't well presented.

Thanks for giving the demo a go though.