Hi, hope you’re having a good night. You unlock the rotation mechanic on stage 4. Anyway, I’ve noticed that Godot has some issues reading inputs from generic controllers (L/R triggers), but it should work if you’re already on stage 4.
Ohh OK, thanks. I think this should be added to the instructions on the game page, like what it says for the weapons.
Thanks for the suggestion, we’ll do that.