Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Seconding the comment that the delay between lines of text makes it fairly unplayable. Why the Godot wrapper at all, rather than just the raw ink story?

(1 edit)

The game has map location puzzles, a repeating divination mini-game, text entry prompts, and a smattering of layered backgrounds. I could've modified the Inky export template js to implement the related work in there but I made a tools preference call.