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(+1)

First time playing a Recettear-like. I was a little confused with the closing hours because I thought that it could be possible to open multiple times at day. Nice touch with the movement camera option. I have the sensation that when I do very bad offers the npcs get annoyed and make a mess on purpose lol.

The dungeon feels a little hard, maybe because I was expecting to use the weapon only. After doing a new try with the melee weapon it was better, it also helped that I only fought against two enemies.

Unfortunately I got bugs in both versions that made it impossible to finish the game.

In the linux build the game crashes while fighting in the dungeon, I'm not sure what could be the cause since is different everytime. I'm getting the following messages:

ERROR: Node not found: "LabelJournal" (relative to "/root/Main/World/Dungeon1/UI/ControlHints").
   at: get_node (scene/main/node.cpp:1877)
ERROR: Node not found: "LabelCamera" (relative to "/root/Main/World/Dungeon1/UI/ControlHints").
   at: get_node (scene/main/node.cpp:1877)
ERROR: Condition "!is_inside_tree()" is true. Returning: Transform3D()
   at: get_global_transform (scene/3d/node_3d.cpp:466)
ERROR: Condition "!is_inside_tree()" is true. Returning: Transform3D()
   at: get_global_transform (scene/3d/node_3d.cpp:466)
Segmentation fault (core dumped)

In the windows build there's a different one. In the second day the down button seems to be pressed all the time, it's even faster than a normal button being pressed. I'm adding a video showing this. I press the left button for comparison while trying to move items and is much more responsive when I'm pressing left.

Thank you for the feedback! Hope I can add a tutorial sooner than later so it isn't so rough. And sorry it had issues, I'll try what I can to remedy it. Video is useful, I think I have a good idea where the issue could be.