Been a while since I released the Custom Weapon Framework mod :)

Download: https://github.com/jimmyking9999999/gunsaw-custom-weapon-framework
Webapp (Weapon creation): https://gunsaw-weapon-creator.web.app
Thread (General discussion): https://ptb.discord.com/channels/955738554129063947/1419840081258090597
Anyhow, v1.1.0 is how. Here are the changelogs
- Bleed! Damage ticks per second, changeable damage/duration - Fixed VFX (Hopefully!) - Fixed weapon scaling to be a bit smaller then normal - Fixed empty weapon sprites not working - Fixed reload sounds - Melee weapon SFX can be moved now with barrelpos x/y (You'll need to update all your melee weapons, sorry!) - Updated the webapp - Projectile weapons have limb damage, meaning they can decapitate or remove limbs - More gore :) - Pooled a bunch of other stuff, so slightly less lag - Charged weapons. Adjust charge time. Might be a good idea to set weapon delay to 0 - More VFX, if you check the `Visual Effects` folder - Projectiles can be animated (Use https://ezgif.com/split for gifs) - Weapon updates, few new weapons to take a look at - AmmoUse. Ammo used per shot. Decimals will have a percentage % chance of using said ammo. (i.e. 0.5 AmmoUse has a 50% chance of consuming 1 ammo) - Minor bugfixes (i.e. muzzleflash on melee weapons) - Piercing projectiles. If your `Penetration` is > 0, projectiles will pierce - Weapon pack selection system - Added debug tools - Added three packs from other players. If you ever make your own, I'll add it too ^^ (Note for current creators, I did take a bit of liberty and adjusted gun and barrel positions your custom weapons due to the change in sprite display)