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Wishlisted! Feels a bit like a few things Ive played lately, curious if there will be some nice twist at some point ;)

(+3)

Thinking about adding a bit of base building to it rather than just switching between gameplay and the upgrade tree, maybe rather than clicking on nodes on the tree it's more satisfying if you buy houses to increase minions and churches for the preachers, stuff like that, but I'd love to hear what you think

(+1)

Base building would be cool! Tough probably harder to visualize what upgrades are available and how they are connected and what not. Perhaps a third thing after initial gather/upgrade loop. Tricky design pickle!