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I think the in game menu aesthetics is shaping up pretty good.(such as shop/guild) 

I feel like an accept/cancel button combo is direly needed on all menus, space and esc for menu navigation gets old fast. 

perhaps add menu choice with num row? frankly I can only like BG3 dialogue choices for when this really vibed with me, but if I'm going to be pressing attack/skill 2000 times per playthrough, maybe num row can save a lot of time and be more enjoyable. it is experimental, I guess.

so I managed to hire some people and get lost in the dungeon for a while. I levelled some skills up(got to level 2)

I didn't have potions so I resorted to escape cheese and trying to find the exit/treasure/boss which I couldn't. I somehow managed to activate the dungeon map, but then wasn't able to do it again. I'm not a huge jrpg guy and never played etrian.