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(1 edit)

Super impressive that you implemented this within the LPM time constraints, but even putting that aside the writing and game mechanics were great! (A walkthrough or in-game hinting system could be worthwhile for a post-comp release, but I understand if that was beyond the scope of what you could dedicate to LPM.) I second the comment that your core mechanic could be worthy of a longer game if you want to explore it further.