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Hi, I'd like you to increase the AI's ability to defend itself, especially against attacks performed at close range. I've noticed this is a weakness in the AI, as defense is rarely activated in these situations. I'd like this adjustment implemented in the game, even if only for difficulty level 8.

The AI tries to get close and do moves. It may feel like it is not defending at that point. This pretty much means you are always playing shoto characters if you always counter what they are trying to do lol. If we made the game always defend and then punish you, you would never win. For now the Ai has to stay the way it is as we keep making bug fixes. Later on we can try and make it do nothing so it defends more. Please try non shoto characters for more of a challenge :) 

An AI that defends at a similar frequency to KOF '98, for example, is okay. It seems some characters are good in that regard, like Hwa Jai. Well, you seem to be on the right track.