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Got your point. Probably more anchors would be needed, where the day is exactly stated by one of the allies and the other ally says something that can be referred back on another day. 

On the other hand the reset is intended by design, we'll need to see if it's generally frustrating, or if it depends on the player. Probably some meta progression could help there.

Thanks for the feedback on the frustrating points, we'll think about them!