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The visual effects in this game are extremely stylish. I really liked the visual feedback for every action we perform, especially when defeating enemies (the blood-splatter effect is incredibly satisfying).

I assume the "unwanted guests" are the monsters we defeat, which makes sense, although it doesn’t have as strong a connection to the theme as it could. Maybe a backstory could strengthen that link, making the theme more present in the game.

The game isn’t difficult; on the contrary, it’s well-balanced and easy to learn the controls, which is great because it’s intuitive and allows the player to figure out how to play without needing a complex tutorial.

I’d say the main factor that stopped me from continuing was performance haha. At one point, the optimization starts to fail a bit, causing the FPS to drop drastically, making it almost impossible to continue the gameplay.

I also liked the sound effects—they definitely enhance the visual effects and make everything feel very satisfying. Great job on that!

Despite the performance issues mentioned, the game does its job of providing entertainment and is a lot of fun to pass the time. With some optimization tweaks, I’d say you have a very promising project here.

Good luck with the jam, and congratulations on completing a game using Java (it’s been a while since I’ve used that language, and given how complex it is, completing a game with it makes you a superhero haha).

Thank you for your constructive review!