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(+1)

I really tried to understand what is needed but I couldn't, the game is running like in slo-mo (not sure if it is an issue with my PC, I could literally float for 5 sec after jumping), and I think I need to stack boxes to get out of the first corridor but I never managed that with how the game was working.

Still, the visual design and the vibe are very good, as well as the audio, and the story setup is not bad too.

Good work and I hope you can iron out some of the technical issues, there are strengths to build on in this submission.